Continuing Polish and Prepping for Steam
Siphonogore » Devlog
Hey folks,
The polishing up for the steam page creation is still underway, So far I've created a proper background
A new targeting reticle
And I even added shadows to the characters. Overall it looks like...well, an actual game now:
I'm currently working on 1 more enemy, and 1 more encounter so the placeholder message can go away, and I'm drafting up ideas on replacing the mouse cursor with a fun little custom one. Once that's done I'll be making the capsule art and then I'll have enough to actually start the steam page creation process.
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Siphonogore
A roguelike, turn-based combat RPG with CYOA elements and a body-horror aesthetic
Status | In development |
Author | SurfaceToAsh |
Genre | Strategy, Interactive Fiction |
Tags | body-horror, Roguelike, Singleplayer, siphonogore, Turn-Based Combat |
More posts
- Playtest is out!Jul 04, 2024
- On Mice and CookiesMay 16, 2024
- Playtest Update #2 (late AF edition)May 07, 2024
- Pre-Playtest Update #1Mar 24, 2024
- Siphonogore is now on Steam!Feb 13, 2024
- New Years Update Part 2: The Main menu/IntroJan 07, 2024
- New Years Update Part 1: Steam ArtJan 06, 2024
- New Effects, Moves, and MechanicsNov 26, 2023
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